Wednesday, November 7, 2007

A Roperview on Gamepro.com

Gamepro.com published a new interview of Bill Roper, Flagship Studios’ CEO. Bill gets to answer questions about the gamers’ complaints and the future of Hellgate: London.

GP: One of the biggest complaints is about the variety of the levels: despite being in London, you fight in dungeons and basements and sewers an awful lot.

Bill Roper: We re-flowed the level layouts in the final version, with a focus on theming the Acts, so that should help. We probably have as many, if not more, level variations in Hellgate as we did in Diablo 2. The reason it feels different is because the game takes place in London or Hell.

[…]

GP: Finally, what will Hellgate look like in six months or a year?

Bill Roper: It’s going to continue to grow. For the first time, we have the opportunity to produce ongoing content and not say “let’s wait a year for the expansion.” It’s been a lot of work…but in six months or a year, we’ll have longer windows to produce [bigger] subscriber content. [For example], this December we’ll be releasing a 300MB or so patch.

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