Wednesday, November 14, 2007

HellgateLondon.de Interviews Hellgate Composers

Our friends at HellgateLondon.de have interviewed the composers of the Hellgate: London soundtrack, Cris Velasco and Sascha Dikiciyan.
The interview, which is available in English, discusses everything from the creation of the Hellgate: London soundtrack to the composers’ previous work. Here’s a snippet:

7. What guidelines did you have for the Hellgate music?
Sascha & Cris:
Musically, it was a free-for-all in the beginning. Dave had put together a
document of musical styles that he thought might work in the game. It was up to
us to take all those conflicting styles and come up with our own sound that
would work in the game. Every track incorporates something from that original
list though. We’ve combined orchestra, rock, electronica, drum and bass, etc
in the final product.

On the technical side, we definitely had some
limitations in order for the audio engine to work correctly. These limitations
didn’t really hold us back in any way though. For example, to transition
seamlessly from an ambient cue into an action cue both tracks had to be the
exact same length. If we started in G minor and moved to B minor in one cue we
had to do exactly the same thing in the other. By doing this however, we could
move between both cues so easily that you would never really notice that the
music was changing in the game. It feels extremely natural.

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